50mon

Prepare for an infinite loop of awesomeness.

This game is free but the developer accepts your support by letting you pay what you think is fair for the game.

Included files

font.ttf (19 kB)
brown.png (274 bytes)
brown_inlay.png (222 bytes)
brown_pressed.png (255 bytes)
grey_inlay.png (221 bytes)
tan.png (274 bytes)
tan_inlay.png (223 bytes)
tan_pressed.png (256 bytes)
white.png (265 bytes)
white_inlay.png (223 bytes)
white_pressed.png (249 bytes)
grey.png (216 bytes)
grey_pressed.png (201 bytes)
blue.png (221 bytes)
blue_pressed.png (207 bytes)
green.png (221 bytes)
green_pressed.png (207 bytes)
red.png (221 bytes)
red_pressed.png (207 bytes)
yellow.png (219 bytes)
yellow_pressed.png (203 bytes)
list.png (213 bytes)
space.png (1 kB)
space_inlay.png (1,019 bytes)
spritesheetInfo.txt (102 bytes)
UIpackSheet_magenta.png (28 kB)
UIpackSheet_transparent.png (39 kB)
Donate.url (48 bytes)
Facebook.url (57 bytes)
License.txt (665 bytes)
Preview.png (102 kB)
aardart-back.png (2 kB)
aardart-front.png (2.5 kB)
agnite-back.png (1.2 kB)
agnite-front.png (1.6 kB)
anoleaf-back.png (917 bytes)
anoleaf-front.png (861 bytes)
bamboon-back.png (2.9 kB)
bamboon-front.png (2.1 kB)
cardiwing-back.png (811 bytes)
cardiwing-front.png (1.1 kB)
cursor.png (168 bytes)
entities.png (9.6 kB)
entities_numbered.png (12 kB)
PixelUIpack.zip (138 kB)
sheet.png (10 kB)
sheet_numbered.png (14 kB)
base.lua (420 bytes)
behavior.lua (1.7 kB)
bind.lua (767 bytes)
chain.lua (725 bytes)
convoke.lua (1.2 kB)
event.lua (2.3 kB)
gun.lua (31 bytes)
memoize.lua (1.9 kB)
serialize.lua (2.2 kB)
system.lua (2.1 kB)
test.lua (3.4 kB)
timer.lua (4.7 kB)
class.lua (2.9 kB)
push.lua (8.6 kB)
battle_music.mp3 (4.9 MB)
blip.wav (9.9 kB)
exp.wav (50 kB)
field_music.wav (1.7 MB)
heal.wav (44 kB)
hit.wav (43 kB)
intro.mp3 (2.9 MB)
intro.ogg (5.2 MB)
levelup.wav (111 kB)
powerup.wav (32 kB)
run.wav (158 kB)
victory.wav (2.5 MB)
BattleSprite.lua (1.2 kB)
Opponent.lua (197 bytes)
Entity.lua (1.3 kB)
entity_defs.lua (2.3 kB)
NPC.lua (441 bytes)
Player.lua (286 bytes)
Menu.lua (711 bytes)
Panel.lua (735 bytes)
ProgressBar.lua (1 kB)
Selection.lua (2.1 kB)
Textbox.lua (1.6 kB)
EntityBaseState.lua (584 bytes)
EntityIdleState.lua (271 bytes)
EntityWalkState.lua (1.7 kB)
PlayerIdleState.lua (676 bytes)
PlayerWalkState.lua (1.6 kB)
BattleMenuState.lua (2.2 kB)
BattleMessageState.lua (891 bytes)
BattleState.lua (4.5 kB)
DialogueState.lua (530 bytes)
FadeInState.lua (656 bytes)
FadeOutState.lua (698 bytes)
FieldMenuState.lua (251 bytes)
LevelUpStatsState.lua (582 bytes)
MenuState.lua (227 bytes)
PlayState.lua (887 bytes)
StartState.lua (2.3 kB)
TakeTurnState.lua (9.4 kB)
BaseState.lua (697 bytes)
StateStack.lua (684 bytes)
Level.lua (1.6 kB)
Tile.lua (368 bytes)
tile_ids.lua (199 bytes)
TileMap.lua (363 bytes)
Animation.lua (1.2 kB)
constants.lua (210 bytes)
Dependencies.lua (3.4 kB)
Party.lua (222 bytes)
Pokemon.lua (2.4 kB)
pokemon_defs.lua (1.7 kB)
StateMachine.lua (848 bytes)
Util.lua (2.1 kB)
main.lua (2.9 kB)

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